TakutoShin
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7 minutes ago
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FIX-IT FELIX
lvl
37
3
7
FIX-IT FELIX

Power: 274

HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO

Offense:
273
Defense:
109
Health:
3,592
Recovery:
237
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
85
Potency:
5.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

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I Fix Everything I Touch
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Cleanse 1 Harmful Effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt. +20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt. +20% Health restored.
Requires Gear Tier 9
100
100
50
141,250
25
If a teammate is able to assist, perform the following:

Restore 237 Health to self. Call 1 teammate to assist, preferring Sergeant Calhoun.

If no teammate can assist, perform the following:

Deal up to 239 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 237 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun.

If no teammate can assist, perform the following:

Deal up to 239 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 284 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun.

If no teammate can assist, perform the following:

Deal up to 358 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 284 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.

If no teammate can assist, perform the following:

Deal up to 358 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:

Restore 332 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.

If no teammate can assist, perform the following:

Deal up to 478 damage. Inflict 1 Sweetened.
I Can Fix It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% Health restored to 'Wreck-It Ralph' teammates.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to Cleanse.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
100
50
141,250
25
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 237 Health.

Then, if target has no Harmful effects, grant 237 Shield.
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 237 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 237 Shield.
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 284 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 237 Shield.
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 284 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 237 Shield.
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 332 Health, increased by 30% if teammate is 'Wreck-It Ralph'.

Then, if target has no Harmful effects, grant 237 Shield.
Fix It, Felix!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain Crit Immunity for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Gain Defense Up for 2 turns.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+20% Health restored.
Requires Gear Tier 10
150
125
50
165,000
50
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 296 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 296 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 356 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 356 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 2 turns.

Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 415 Health.

Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
It's My Job to Fix!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!' If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance to gain Magic.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+1 max Magic gained per turn.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance to gain Magic.
Requires Gear Tier 10
150
150
125
293,750
65
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 2 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 2 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.

When a teammate receives a Harmful Effect, 30% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Full Gear List
475,000
4
20
4
20
105
140
75
105
30
35
50
70
50
120
90
200
30
75
75
120
100
200
90
90
70
60
115
50
50
Gear Tier 4
4,500
4
20
4
20
Gear Tier 5
6,000
15
20
15
Gear Tier 6
18,500
30
40
35
30
35
Gear Tier 7
45,000
60
80
70
50
60
70
50
Gear Tier 8
100,000
40
30
100
30
35
35
Gear Tier 9
123,500
40
30
50
60
50
100
20
20
45
45
Gear Tier 10
177,500
40
30
50
60
50
100
70
60
115
50
50
20
20
45
45